Screenshot of the game.

Concept art for dungeon wall
Concept art for dungeon floor
Concept art for dungeon ceiling
Character screen showing the characters name, level, portrait and equipped items.
Inventory screen showing empty slots for the various items and equipment the player may collect.
Item screen showing stats and descriptive information of the selected item as well as buttons for equipping or dropping the item.
An untextured 3D-model of a floor tile. Made by Liesanne Van Dieren.
Floor tile with textures applied.
Logo design by Elina Martikainen